Energy Drain ~Otoko no Ko Targeted By Futanari Girls and Succubus’~

Type: Video Game  

Genre: Succubus, Cross Dressing, Futanari Girls, Reverse Rape

Language: Japanese <– Try our translator

File Size: 472 MB  

Click here if your game isn’t working  

Saint Demi Lune Female Academy, is a school where only futanari magic creatures can attend. Noa was cross-dressing and secretly attending the academy while helping his classmate Karen relieve sexual tension. However, one day an event occurs that leads to the protagonist taking part in various H situations!

Fight demons with the futanari girls and have loving sex, or lose to succubus and get violated! Save the futanari academy from the H succubus’!

Click to rate this post!
[Total: 7 Average: 3.9]
Subscribe
Notify of
guest

10 Comments
Most Voted
Newest Oldest
Inline Feedbacks
View all comments
Hi
Hi
5 years ago

Is this English version??

vegeta002
vegeta002
Reply to  Hi
5 years ago

Japanese.

eroifatsac
eroifatsac
3 years ago
Overall Rating :
     

Came in with big expectations as a fan of PiririNegi’s work, came out with a decent experience, but a little lacking overall. It is a neat h-game, but it also does lack QoL compared to it’s better peers.
Story: This is a very short game. 3 hours at most, 1 hour if you speedrun it. Fittingly, the story is very surface level and mostly lacking of any compelling storytelling or tangible character development beyond the forced progression. This isn’t a make-or-break aspect, as there isn’t much expectation on story anyway when you’re mainly there for the h-scenes, but it’s still worth commenting on for those who care. Getting into specifics about the story but not too specific, the “targeted by futanari girls” in the title is, sadly, only about 2 futanari girls. A real loss in my book when they have a whole academy of them where the story takes place, but that’s neither here nor there. About half the scenes are for the futa, the other half for the succubi. Also, the main character is a super trap and is like that for the whole game, so if that bothers you, you might want to pass on this.
H-scenes: There are not that many scenes and illustrations. In fact, it’s important that you actually know what the text is saying because there is a lot of described ero in the vein of VNs, meaning you really need a good translation. I played the official DLsite translated version (which oddly had translations missing for some random texts, go figure) so I had a good translation, but I’m not sure about the VNR translation quality. Even if base MTL, I’d recommend getting a human edited translation because the text for the h-scenes is more important here than other games. Text out of the way, the few scenes there are (about 8 if I didn’t miss any, get to that later) are pretty typical PiririNegi stuff, totally M and nice futa and femdom. Just check out some of their other stuff (illustrations, doujinshi) if you want to get an idea of what you’ll get from this. I liked it alot, most of the scenes were pretty hot to me, but that’s subjective so if you’re really unsure and don’t have 1-3 hours for some reason or no disk space, take a look at other PiririNegi stuff and if you like that you’ll pretty much definitely like this.
Gameplay: Okay, so this also plays into the weirdly quick playtime of this game; the battle system is real time. Contrary to most other RPG types, this game is 1. Not open-world/free-roam and 2. Not turn-based. This provides a very interesting experience for those like me who are very experienced in turn-based strategy and taking our time; this game does not allow for that. You have to think fast and stay on your toes, which sounds like a neat idea but in practical execution of this game just resulted in a spam-fest. Simply put, the balance does not fit the mechanics. The basic enemies (who are generic monsters, by the way. Succubi are only bosses 🙁 ) simply aren’t threatening enough scaled to the party growth rate and strength to warrant strategy beyond using single target or multi target attacks. Add on the extremely frequent Save/Heal crystals with no limit, it is a joke to put much effort in beyond spamming Z to attack fast, and sometimes an arrow input here or there to switch skills. 80% of the skills you gain in this are unnecessary, as well as equipment (which are too weak and infrequent to really matter) and items (because of the aforementioned abundant Save/Heal crystals). You don’t really even need to grind, as you level up pretty quickly just trying to go where you need to go with enemies blocking your path. In short, the gameplay is disappointing for what could have been a very interesting idea if expanded and balanced correctly.
QoL: I don’t really comment about QoL usually but I’m going to mention it here because of the odd way this game plays. The important things I noted before is that this is not an open-world type, meaning there are levels, and it’s a very quick game. I feel that because of the latter is why there is the former, as well as a lot of lacking QoL compared to other RPG h-games. Boss fights cannot be replayed after you leave their area, so if you miss an H-scene and save over a file, you cannot go back to get the scene without replaying the whole game to that point. Therefore, you must either always save in a new file, or always remember to lose once to every boss before saving over a file. Really this isn’t much a problem so long as you know it in advance, but it is just a missing QoL that most include in their games to allow replayable fights, unlock defeat in recollection if not gotten, etc. that could’ve been implemented here. Yes the game is short but it’s still slightly annoying. Also, there is no CG only view. You must view the whole scene with text and all in the recollection room. These are small grievances, but they add up with everything else to form a picture of a game that is kind of half-baked.
Overall: Short, but not exactly sweet game that has great CGs but slightly lacking gameplay, substance, and functionality. It’s so quick that I can’t really not recommend it, but it’s still a far-cry from the better games on the site.

Anonymous
Anonymous
5 years ago

I tried using VNR in this game unsuccessfully, does it need a H-Code or something ?

stardx
stardx
Reply to  Anonymous
4 years ago

the RPG Maker MV games need ‘RPGMakerMVGame Hook patcher ‘ if you use VNR.
have try~

Yuto
Yuto
5 years ago

the english version coming out today. it is the first english official from the publisher.are you planning bring it in?

Mauno
Mauno
5 years ago
Anonymous
Anonymous
5 years ago

I also tried using VN reader while playing it but it didn’t work (the subtitle box didn’t even appear and the text settings was empty, the dialogues did’nt appear in it even in japanese)

stardx
stardx
Reply to  Anonymous
4 years ago

the RPG Maker MV games need ‘RPGMakerMVGame Hook patcher ‘ if you use VNR.
have try~

KeDen
KeDen
3 years ago

is some1 have a full scene save ?

Is there a new version of this game? Use our to let us know!